Jun 27, 2008, 04:34 PM // 16:34
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#1
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Ascalonian Squire
Join Date: Apr 2008
Guild: StrG
Profession: W/Mo
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In general..
What is the best proffesion to solo farm;
A) The enviroment
B) Dungeons
C) The UW
D) The FoW
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Jun 27, 2008, 04:41 PM // 16:41
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#2
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Krytan Explorer
Join Date: Dec 2006
Profession: D/Mo
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SF Assassin?
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Jun 27, 2008, 04:47 PM // 16:47
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#3
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Krytan Explorer
Join Date: Sep 2006
Location: The Netherlands
Guild: Twisted Revenge [TR]
Profession: E/
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Quote:
Originally Posted by willypiggy
SF Assassin?
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qft.
faring is boring, and melts your brain.
+1
/closethreadpl0x
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Jun 27, 2008, 04:48 PM // 16:48
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#4
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Krytan Explorer
Join Date: Dec 2007
Location: Plato's Cave
Profession: W/E
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Quote:
Originally Posted by willypiggy
SF Assassin?
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It will be nerfed soon............
PD: Make a Monk. Or an Ele. Or a Necro. Hell, make a Mesmer
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Jun 27, 2008, 04:50 PM // 16:50
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#5
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Forge Runner
Join Date: Dec 2007
Profession: E/
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monks are still best at farming for me
and farming is seriously boring T_T
it's like watching the same show over and over again T_T
so as RiKio said: make a monk
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Jun 27, 2008, 04:52 PM // 16:52
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#6
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Emo Goth Italics
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Quote:
Originally Posted by RiKio
It will be nerfed soon............
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As I've said plenty of times; it's not going to get nerfed.
They have given up on PvE.
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Jun 27, 2008, 04:55 PM // 16:55
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#7
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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Quote:
Originally Posted by Tyla
As I've said plenty of times; it's not going to get nerfed.
They have given up on PvE.
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QFT. and why should they. most pve'ers are happy with the change. they're giving everyone in PvE everything they ever wanted. a quick way to max titles and storage, so that when GW 2 comes out, everyone goes to buy that.
on topic, i still love my ele for most farms and my monk for a lot of others.
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Jun 27, 2008, 05:04 PM // 17:04
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#8
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Wilds Pathfinder
Join Date: Mar 2007
Profession: Rt/
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Quote:
Originally Posted by Tyla
As I've said plenty of times; it's not going to get nerfed.
They have given up on PvE.
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If that is so, then why would Anet try to get one committed designer and programmer for GW1 if they don't care about it at all.?
Quote:
Originally Posted by Regina Buenaobra
We're actually recruiting for more developers so that we can work on both games. The recruiting process is taking a while because we want to get the right people on board, but the goal is to have one designer and one programmer dedicated exclusively to GW1 so that we can work on these GW1 issues that are so pressing.
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The quote came from here
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Jun 27, 2008, 05:09 PM // 17:09
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#9
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Lion's Arch Merchant
Join Date: Nov 2005
Location: UK
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Quote:
Originally Posted by 1 up and 2 down
If that is so, then why would Anet try to get one committed designer and programmer for GW1 if they don't care about it at all.?
The quote came from here
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So that they can implement more game breaking ideas that make it easy for the masses. Don't forget that there are still classes who cannot solo farm as effectively so they must be catered for. This reels in a few more happy customers and gets them hooked for GW2.
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Jun 27, 2008, 05:55 PM // 17:55
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#10
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Krytan Explorer
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There hasn't really been any statements made as to when/if sf will be nerfed, only that "the high efficiency of the shadowform farming build is being re-evaluated"
Really any farming build for any class will only work for certain areas and there isn't any "farm anywhere in general" class or build.
Decide what/where you want to farm and look for what class can farm it
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Jun 27, 2008, 06:19 PM // 18:19
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#11
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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/request lock
Anet knew full well what would happen when they changed SF. As much as I dislike all the bitching going on because of this, I would be more disapointed if Anet went back on their decision.
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Jun 27, 2008, 06:25 PM // 18:25
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#12
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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way to derail the thread tyla. i love you man
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Jun 27, 2008, 06:47 PM // 18:47
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#13
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Desert Nomad
Join Date: Aug 2007
Location: www.godtguild.com
Guild: Blades Of Burning Shadows [GoDT]-leader
Profession: Mo/
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monks 1234567
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Jun 27, 2008, 06:55 PM // 18:55
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#14
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Desert Nomad
Join Date: Nov 2006
Location: USA
Guild: The Black Parades [死人死]
Profession: Mo/
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A) wins cause its not in a dark place and u can see
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Jun 27, 2008, 08:16 PM // 20:16
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#15
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Emo Goth Italics
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Quote:
Originally Posted by 1 up and 2 down
If that is so, then why would Anet try to get one committed designer and programmer for GW1 if they don't care about it at all.?
The quote came from here
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I'll tell you why that's so.
Take a look at certain skills, and the lack of nerfs.
Ursan destroyed the essence of creativity, and brought in rank discrimination to the PvE side.
SY / TNTF are godmode.
SF is godmode.
And by the way, Regina didn't actually answer anything in that thread.
Quote:
Originally Posted by joshuarodger
way to derail the thread tyla. i love you man
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Cool, I have a fanboy.
Anyway, it's really as simple as that. Ursan alone stands as proof to my claim. The state of this game is too out of hand to fix, unless Anet make an update. An extremely huge update. Not to mention the inability to fix various things in PvP, such as Wounding Strike, SoH & Conjure stacking and the list goes on and on.
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Jun 27, 2008, 08:47 PM // 20:47
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#16
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Desert Nomad
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im gonna guess anet's decision to commit one designer and one programmer to gw1 has more to do with an attempt to continue balancing pvp than pve.
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Jun 27, 2008, 10:16 PM // 22:16
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#17
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Academy Page
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damn whats with that stupid thread creations lately? just look at the farmthreads--->try them-->evaluate them--> decide on your own if you like it or not. now f*ck of with these stupid threads thxbb
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